This character was a modeling exercise done for the Online Course "3D Production Fundamentals with Maya" completed at Animum Creativity Advanced School. I did this texture practice after that trying to learn about anchor points, displacement and tessellation on Substance Academy.
The character is an original model by Sichi
All textures from the character were created from scratch using Substance Painter. I took the asphalt material from Sustance Source.
Final render with Arnold with some post procesing in Photoshop.